Henry Stickmin Collection

The game centers on Henry Stickmin, a fictional character that performs various actions depending on the choices the player chooses. Players are given a minimum of two choices; depending on the choice they pick, Henry will either succeed and overcome the situation or scenario or "Fail," in which case the player is presented with a unique animation, usually accompanied by some joke or commentary on the choice made. Players aren't punished for failing a scenario; they are given infinite re-dos while a "total fail count," and a "unique fail count," keep score of how many times they player has "failed" and how many unique fails there are in the episode, encouraging the player to seek out all of the possible fails in the game.

The player can also click at characters to collect their "Bios", which can be viewed by clicking on the bio option. They provide information and background on the character the bio is on. Every character has different bios if they appear in more than one mission. They are exclusive to Collection.[3] Sometimes, there will be a scenario in which there is more than one choice that is correct. Similarly, there are even rarer occasions where there isn't a correct choice at all. Because Infiltrating the Airship and Fleeing the Complex both have endings that are dependent on player choice, when starting Completing the Mission, the player must pick one ending each, generating a unique story and perspective for the final episode.

The game is an anthology collection, containing the first five Henry Stickmin games originally released on Stickpage and Newgrounds. All games (with the exception of Completing the Mission) were remastered through Adobe Flash specifically for this game.